2 - Spilt Ink - 2500 to 2699

A clan of Urfolk called the Unifying Force meets with a clan of Apophi called the Children of the Dark under diplomatic terms. Interactions between the two take many years and plenty of failures before the two become capable and open to communication between their families. Ultimately, however, they do become familiar and friendly to one another.

To seal their cooperation, the groups create a midpoint of their respective magics and form a new form of casting called Mandate.

Castings

Mandate ~ Environmental Casting

The caster's rank is equal to its APT. Effectiveness of abilities using this casting form are based on (Will / Charisma). New abilities are found by observing interactions in the physical world. New abilities are learned by studying the relevant interactions in the world and the spending of experience during study. Abilities may be bestowed temporarily. Abilities are subject to altered abilities based on physical circumstance. Overuse or untrained use of these abilities may cause auric surges in local reality, which in turn may cause assorted random effects. Knowledge may be shared through writing or oral tradition, both equal in effectiveness.

The two clans form into a singular joint clan called the Voidwalkers. They are composed of Urfolk, Apophi, and lesser auric entities.

Work on the first Ritual castings take many years, and result in the thinning of the natural Veil. Eventually, the first Ritual is cast, and the Veil is damaged in the process.

Ritual Spell

Steal from the Dark

This ritual must be cast with a group of 9 Casters, and 1 Non-Caster.
The non-caster's soul extends into the unseen world of the absence and obtains some variety of knowledge from worlds long since faded. On a success, the non-caster regains consciousness with the knowledge of one spell, item, story, lesson, or other detail. On a failure, the non-caster dies and all casters immediately lose consciousness, forcing the ritual to end.

Drips of ink begin to flow out of some of the cracks in the Veil, across the world globally. From these stains, creatures from other worlds come forth and begin making their homes across Agea.

Agea shudders, as she becomes stained.

Year 2508, Month 9, Day 12
Coastal Sa, Pigments
Rivers of multicolored liquid run across the land and the sea of a coastal island in North Sa. The Apophi living here become incorporated into this substance and their will begins shaping their local reality. The Pigments form and life continues on in a caricature of natural systems.

Year 2635, Month 2, Day 1
Eastern Sa, Auric Kingdoms
Multiple rival clans of the Ur cannot agree on how to operate their settlements and the common villagefolk grow impatient with the rising issues of the natural and unnatural worlds.

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